Sunday, 10 April 2011

Legend of Zelda: Twilight Princess

     I found myself digging around my stuff, a craving for adventure. A craving for a certain adventure game to be precise. I plugged in my Wii and inserted the disk. That old, memorable Legend of Zelda theme still moves me. Twilight Princess in itself is quite a moving game, the way the characters expand as you continue through the story is amazing. I loved every bit of it, aside from the fact that Midna, your strange travelling companion/guide, reminded me slightly of the annoying fairy that yelled "Hey!" every time you went a way it didn't want you to go in Legend of Zelda: Ocarina of Time, but, in a way, less annoying.
     The game is slow to start into the fighting, but, when it does, it becomes intense. You play as a boy named Link. Link is a farmhand, and, apparently, the only person who owns a horse in the whole game. Legend of Zelda is more than an adventure game, of course, it also has RPG and puzzle-like elements. For example, before you can even move on from the first village you need to herd all the goats, get a cradle back from a monkey for a fishing rod, use the fishing rod to catch a fish for the shopkeepers cat so you can buy things, and then raise fifty rupees, the games currency, for a slingshot to impress the local kids.
      Most of the time, you just roam around the various areas to complete various puzzles so you can move on. The dungeons offer intriguing and challenging puzzles and exploration. The boss fights are amusing, using certain items to defeat the bosses, like, for the first boss, an earlier miniboss comes along and swings across the battlefield, holding bombs that you have to grab using the "Gale Boomerang", which, as the name suggests, makes gusts of wind to pick things up and carry them, to send it at the boss, stunning him so you can use your sword to harm him.
     The game is amazing, though. The story unfolds in such a way that can only truly happen in Legend of Zelda games. The swordplay is well thought out, and you can learn things later on from a former warrior in the form of a spirit. The wolf parts I liked especially, since they are, not only the more important story parts, but also the most interesting.

Ingenuity-9
Legend of Zelda doesn't really seem to have anything copied from other games that I know of, so, it really does deserve that 9.
Graphics-7
At the time, the graphics weren't massively amazing, but Legend of Zelda's was just slightly lower than average.
Story-10
As I said earlier, the story is well made and well thought out, the characters' stories unfolding and surprises pop up every now and then as the story progresses.
Overall-8
I really have always loved this game series. It is incredibly well made, (though, a story following through games would be nice).

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