Wednesday, 27 April 2011

Pokemon White/Black

     I finally got around to giving this game a go, and let me tell you, what a game it is. I've always loved Pokemon games, and they always seem to get better every game Nintendo releases. Black and White are no exception to this. There are great 3-D effects when just walking through cities and across bridges. One of the first bridges you come across is beautiful. It goes across a river, and cars and lorries drive under you as you walk. The game itself offers a tonne of content, on a small cartridge, which is something I love about DS games in general. No disks, just small cartridges.
     They've started giving you two rivals, up from one. One chooses the Pokemon naturally weaker than yours, the other stronger. For those who don't know what they are, Pokemon are basically animal-based beings that people called Pokemon trainers battle and trade with each other. Battling is something you'll often do, whether it be against the ones programmed in the game, or against other friends across the world.  It crosses quite a few genres. Strategy, RPG, puzzle. It sort of bridges the gap between the three.
      These games had taken up most of my childhood. I recall playing them with my friends in school, playing them at home, playing them on my way to and from places. It's appropriate in most places. They're such amazing and addicting games, you can challenge yourself through playing and attempting to defeat or explore the possibilities within them. Because they're endless.

Ingenuity-9

Graphics-6

Story-10

Overall-8

Wednesday, 20 April 2011

Call of Duty: Modern Warfare

     Now, this is a good game. Call of Duty: Modern Warfare is a First Person Shooter (FPS), and probably one of the best modern based shooters around. At times you play a U.S. Marine, and at other times a British SAS operative. Like most shooters, the characters you play are mute, but your teammates talk plenty, offering helpful advice and humourous banter.
     The game revolves around Russia, mainly, where a terrorist has taken control of a nuclear base, with the nuclear missiles aimed at major cities in America. The game is interesting, with a variety of objectives to missions. For instance, there is one level where you have to go through Chernobyl, a city in Ukraine where a nuclear reactor exploded, and you have to silently kill terrorists and sneak your way to a skyscraper so that you can kill their leader, but ultimately fail.
     The multiplayer mode, like with all Call of Duty games, is great. The community is often helpful, and the levelling system is well thought out, offering 55 levels, with many weapons and upgrades to put on those weapons. The maps are large, and can become quite strategic at times. You might decide to take a high vantage point with a sniper rifle, or maybe get up close with a shotgun, lurking in corners and other small places. If your looking to try shooters, or even just to shoot your friends, Call of Duty is a great place to start.

Ingenuity-9
The game is well made, with lots of things to put on your guns, and, lots of guns in general.
Graphics-7
Not too bad graphics-wise, but could have been polished a little.
Story-9
Well thought out and written story, with great characters.
Overall-9
If I have to be honest, I believe that the good Call of Duty games ended at this great ending for a great franchise.

Sunday, 17 April 2011

Crysis 2

     I finally got around to playing the sequel of the game with some of the best graphics around. Even just looking at the box itjust screams "awesome" at you. The game is based a few years after the first game, in New York. You play a U.S. Marine named Alcatraz. The game literally explodes into action from the start, as you escape a sinking submarine. After the escape, your squad is shot pactically dead by a big alien ship, and only Prophet, one of the characters from the first game, donning his nanosuit, can aid you. He shoots down the ship, and gives you his nanosuit to stop you from dying.
     The game is a little less confusing than the first, but at least it explains things a bit more detailed than Crysis did. The soldiers, when they aid you, can actually help you as well, which was a slight relief. I was a little saddened that they massively reduced the amount of vehicles you gained, and that they reduced the amount of suit powers you had. They seemed to have grabbed a few ideas from Halo, though. You are able to rip turrets from their stands and vehicles to roam with in the urban jungle of New York. I don't quite understand why the aliens had a change of heart from their suit designs, the annoying floating suits changed into walking exoskeletons.
     I do like the way that you can get upgrades for your suit, like decrease the amount your energy drains in various modes, or tracing enemy footsteps and the trails of the shots. The thermal camera is ingenious, and very helpful when sniping or facing cloaked aliens, as is the assassinations you can do while in the cloaking mode. The variety of weapons has also increased, but the attachments have decreased.
     Finally, though, it has a better, more worthy storyline to stand beside the amazing graphics, making it even more beautiful than the first. The combat AI is great. If there are aliens, they might run to cover, charge at you to knock you over, shoot at you, jump up walls or many other things, while enemy soldiers might call for backup or grab a vehicle.
     The fights can get quite tactical. The suit will tell you beforehand if you can do various tactical manoeuvres, and to see them you have to look through your binoculars. They could be, use a turret, use stealth to get to a certain point, flank around the enemy, snipe, or climb to a higher vantage point. Of course, you don't always have to choose these. You might see an even better way to get through the enemy.
     If you had to play any shooter this year, I would force this one upon you. Despite the confusing plot and often aggravating fights, you would be missing out on one of the great new game series'.

Ingenuity-8
It has taken a few things from other games, but mostly sticks to what it had in Crysis.
Graphics-10
It stays at the top of my list for explosive graphics, even if my PC can't handle the "Very High" setting.
Story-7
The story has improved quite a bit, even when it's still confusing and, at times, misleading.
Overall-9
It really has improved since the first game, and I hope they bring out a third one.

Wednesday, 13 April 2011

Red Dead Redemption

     This is one of my favorite games to play online over Xbox Live. Not just because of shooting my friends' horses so they fall over, but also because of the vastness of it. Red Dead Redemption is a game based in the wild west. You play as a man named John Marston, a man who was once a part of a gang, but left and made a family. The government hunts him down and he now has to kill or capture his former gang-mates.
     The game seems to take almost every wild west film you've seen and jam them all together to make everything that is Red Dead Redemption. The start slowly rolls into the action, not straight away from the start but gradually. The story and the way Rockstar games made all the regions, villages and towns is beautiful, and perfectly fitting for the game. The game has several RPG-like elements to it, like side quests, choices and currency. Everything is so bright and yet, in a way, dark and evil. My favorite parts are probably just roaming about, enjoying the scenery, before being thrown into the action again as a horse-rustler tries to steal my horse before I notice, and sometimes, unfortunately, he succeeds.
     The characters are all interesting, with different views and traits. For instance, there is a character named "West Dickens" (who looks slightly like the monopoly bloke), who cons people out of their money by selling them fake healing tonics. He also tries to use you for his own gains, for a time.
     Weaponry. There is a massive variety of weaponry. From throwing knives to sniper rifles, from pistols to shotguns. All of which, in their own way, aid you to some extent. For example, one mission you have to assault a train, but without the massive camp of soldiers noticing. A few throwing knives and your trusty skinning knife easily do the trick. At least until you get so far up the train that you get to the gatling gun and massacre the camp.
    Overall, though, I think the game is just amazing. The storyline, the characters, the side quests. It's all perfectly tied together in a neat little disk.

Ingenuity-8
As mentioned, it is like a box of every wild west film seen.
Graphics-9
The world, though most of it being desert, is beautiful. The beasts that roam, the bandits, the plant-life. It's all so amazing and beautiful.
Story-9
Very well written story. The ending very well near brought a tear to my eye.
Overall-9
I would reccomend this game to anyone who asked to be reccomended one. It's just so well made that you absolutely must play it.

Sunday, 10 April 2011

Legend of Zelda: Twilight Princess

     I found myself digging around my stuff, a craving for adventure. A craving for a certain adventure game to be precise. I plugged in my Wii and inserted the disk. That old, memorable Legend of Zelda theme still moves me. Twilight Princess in itself is quite a moving game, the way the characters expand as you continue through the story is amazing. I loved every bit of it, aside from the fact that Midna, your strange travelling companion/guide, reminded me slightly of the annoying fairy that yelled "Hey!" every time you went a way it didn't want you to go in Legend of Zelda: Ocarina of Time, but, in a way, less annoying.
     The game is slow to start into the fighting, but, when it does, it becomes intense. You play as a boy named Link. Link is a farmhand, and, apparently, the only person who owns a horse in the whole game. Legend of Zelda is more than an adventure game, of course, it also has RPG and puzzle-like elements. For example, before you can even move on from the first village you need to herd all the goats, get a cradle back from a monkey for a fishing rod, use the fishing rod to catch a fish for the shopkeepers cat so you can buy things, and then raise fifty rupees, the games currency, for a slingshot to impress the local kids.
      Most of the time, you just roam around the various areas to complete various puzzles so you can move on. The dungeons offer intriguing and challenging puzzles and exploration. The boss fights are amusing, using certain items to defeat the bosses, like, for the first boss, an earlier miniboss comes along and swings across the battlefield, holding bombs that you have to grab using the "Gale Boomerang", which, as the name suggests, makes gusts of wind to pick things up and carry them, to send it at the boss, stunning him so you can use your sword to harm him.
     The game is amazing, though. The story unfolds in such a way that can only truly happen in Legend of Zelda games. The swordplay is well thought out, and you can learn things later on from a former warrior in the form of a spirit. The wolf parts I liked especially, since they are, not only the more important story parts, but also the most interesting.

Ingenuity-9
Legend of Zelda doesn't really seem to have anything copied from other games that I know of, so, it really does deserve that 9.
Graphics-7
At the time, the graphics weren't massively amazing, but Legend of Zelda's was just slightly lower than average.
Story-10
As I said earlier, the story is well made and well thought out, the characters' stories unfolding and surprises pop up every now and then as the story progresses.
Overall-8
I really have always loved this game series. It is incredibly well made, (though, a story following through games would be nice).

Thursday, 7 April 2011

Crysis

     Now, I may not have mentioned it, but I don't intend to just do the brand new games. I might even decide to do some of the old classics, like Half Life and Call of Duty. But, down to business. Crysis when it came out was probably the at the top of it's league for graphics, and is probably still way up there, even if it isn't the top. Crysis is a futuristic shooter where you play a supersoldier using something named a nano-suit. Unlike other games where you play supersoldiers, like Halo, for instance, in Crysis, your nanosuit has many features that you can change during encounters, for instance, if you want to kill your opponents before they know what hit them, then you would use the stealth mode.
     As well as the stealth mode, you get an armour mode, where your suit's energy bar acts as a sort of shield, strength mode, where your recoil is reuced, your jumping is higher, you throw things further, people and objects and your melee attacks are strengthened (obviously), and finally, there is the speed mode, which increases your movement speed in general.
     Crysis also allows you to customise your weaponry during combat. Changing the kind of sights, the kind of ammo used, the kind of attachment, whether your gun should have a silencer on it and whether it should have a laser pointer or torch on it.
     The island-jungle you play upon is home to a plethora of colours. I just love how vibrant the game becomes. It almost kills me a few times as I play, since I'm usually too busy staring at the lovely scenery to note that there are enemies starting to shoot at me. Most buildings you come across are destructable, a grenade or a well-placed punch in strength mode will often do well enough to take down a few walls, and anyone inside, for that matter.
     I find it quite a good idea that you can pick enemies up and use them as, in essence, shields for enemy shots, along with being able to shoot while holding them. After your finished with the makeshift shield, essencially when the shield is full of holes like swiss cheese, he becomes a makeshift projectile, and so long as people are close by and in front of you as you throw the shield away, more often than not it'll kill them.
     All in all it is an amazing game, with pleasing results around every corner, whether it be raining corpses and debris, or a tank waiting for you to hop in and blow up a few enemies.

Ingenuity-9
I really do think it deserves that nine, the ideas of all the things you can do with it are incredibly smart and, quite frankly, ingenius.
Graphics-10
As I mentioned, it is easy to lose yourself when you stare into those vibrant and tropical colours, those sandy beaches and picturesque oceans.
Story-6
Unfortunately, it explains little of what's going on, what happens to most of your team and why, even in the expansion.
Overall-8
I really do hope that the new one, Crysis 2, plays as well as this one did. I'd be quite dissapointed if they cut out most of the things that make you a one man army, though, it would be a little nicer if, not only the enemies died a little faster so you don't have to fill them with lead, and that friendly soldiers actually aid you in some way.

Sunday, 3 April 2011

Battle of the MMO's: Rift Vs. World of Warcraft

     Rift, the supposed game that is to finally end World of Warcraft's reign over the MMO market certainly lives up to it's name. The game itself plays well, with decent graphics and a nice, new talent tree system. This new system basically allows you to customise your playing  style by choosing three talent trees. Once you have chosen those ( for instance, I chose to start with a Warrior class, and then chose Champion for my first "soul", the Beastmaster soul as my second and the Riftblade soul as my third), you can place the talents within the trees, so that it gives you not only things that make your spells better, but the more talents you put in that certain tree, the more spells you are given that link to that tree. Basically, you only need to go to the trainer for new ranks, not new spells.
     The Rift invasions is an ingenious idea. They make it so that even the lowest of levels new to that zone can aid partially and gain things from it, rather than everything being only for end game players. As well as that, if you don't defend a questing point's "wardstone" from invaders, they take it over even after the invasion event finishes, so people have to work to start questing again.
     An unfortunate thing, being a roleplayer, there is only one language for both factions. Meaning that, not only can both factions converse, the races don't have their own languages, either. This makes privacy hard to gain, especially when the chat radius is rather large for just talking, as though the characters were practically yelling as they talked.
     I don't really like the fact that basically there are only four races, but two are split into two factions on either side. It seems a bit lazy to me, since playing World of Warcraft before Rift, that even the two Elven factions have the same choices of skin colour, hairstyles, even tattoo's and hair colours. I at least expected the two Human factions, Eth and the Mathosians, to have different choices of skin colours, the Eth travelling the deserts and the Mathosians living in the northern regions of Telara.
     Overall, though, I am glad I moved away from World of Warcraft. The new expansion wasn't as good as I expected it to have been. They changed some of the good ol' zones, and the completely new zones made a little part of me die inside. Making Cataclysm after Wrath of the Lich King hard wasn't exactly the best idea, seeing as most people who started in Wrath found that learning from their mistakes as impossible since you never had to before anyway. I really do hope that more people see the light at the end of the cataclysmic tunnel of World of Warcraft and journey into the much more beautiful universe known as Rift.

Ingenuity-6
     I gave it a six due to the fact that, though it had what seemed to me like completely new systems and quests, there was still a bit of what seemed like copying with quests and spells and the like.
Graphics-8
    The graphics themselves are beautiful, vibrant and just generally not an eyesore to look at, even if the thing your looking at is supposed to be big, evil and about to kill not only you, but the rest of Telara.
Gameplay-5
    The quests are fun, but become repetitive after a while, along with that the things the people decide to tell you about the quest isn't really enough, nor is the information of what to do and though you get storyline quests, it explains little of the actual story aside following the basics of "we must kill that bloke because he's evil."
Story-6
     As mentioned earlier, there really isn't much of a storyline even though the quests tell you whether it's for a part of the story.
Overall-7
     As I said, it really is a nice alternative to playing World of Warcraft, despite the generic kill quests and the basic storyline. Of course, being only around a month old, it could still learn a lot from the brother it would call "WoW."

Friday, 1 April 2011

Welcome to my Blog!

Hey readers.
     Welcome to the first post of my blog! This first post will explain what I will be doing and writing about. The purpose of this blog is to review and write about various games across various platforms. I shall also rate them on a scale of 1-10 on things like graphics, ingenuity and gameplay. Overall, I really hope you enjoy reading my reviews and I also hope that it helps you in choosing the right games to play or those not to play.
     I have been gaming for some time, my first game being Spyro on the old Playstation, which, might I add, I loved and played most of my days away. Since then, I have spent most of my free time playing games, slowly rising through the platforms, until, we came to the present. I now use the modern platforms, such as the Playstation 3 and the Xbox 360. I have always preferred the PC as a platform for gaming, though. Even now, as I write this, I am thinking of playing a game. The urge to go onto a game as this comes to an end is increasingly growing. Which, is why, I am reviewing games. As I said earlier, I really do hope you enjoy reading this reviewing blog.